Some examples of interactive assets include:
- Audio or video, played remotely (eg. Vimeo or Widen), or downloaded to the device as part of the course
- HTML5 animation or game
- Web form
- Data feed from an external web service (eg. graph, counter/timer etc)
- HTML5 application
A good summary could be "anything that can play in a browser" or "anything that we may previously have created in Adobe Flash" (.swf files are no longer supported by Author-it publishing). In theory the asset can be adaptive/responsive, with some important considerations described below.
In Author-it an asset is managed as a single File Object, usually of type ‘LinkedHTML File Object’. In this way all the code, media, folders, and files that are part of a single asset can be referenced easily by the Author-it user as a single Object in the Author-it workflow.